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-----mygamecube2's Brawl Updates/Weekly Reviews Thread-----
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mygamecube2
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PostPosted: Tue Feb 05, 2008 1:29 am    Post subject: Reply with quote

---Mon, 02/04 Update: Port Town Aero Dive---


Port Town Aero Dive is the huge track that appears in F-Zero GX/AX.

The main platform for this stage zooms along the track, stopping randomly in several locations, each of which has its own unique terrain.


You start here.


Hop on the platform as it whizzes around the track.


The platform will randomly stop off in one of many locations.

Since this is a rather daring course, the configuration of the terrain in each location within it is appropriately treacherous. Expect lots of steep slopes and ups and downs.


We’ve even included that famous stepped portion of the track.


Th-there’s a wall in the middle of the course?!

Sometimes the platform will even separate completely from the track. When it does, you’re in store for some really great views of the course.


The track looks so 3-D from up here.

Boy, all this talk of angles and curves gets me in the mood to watch a neck-and-neck race. Guess I’ll have to settle for a lightning-fast round of Smash.
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mygamecube2
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PostPosted: Wed Feb 13, 2008 3:56 am    Post subject: Reply with quote

---Weekly Smash Dojo Review (02/04 - 02/08)---


Another week has passed! What unlockable goodies/info did Sakurai bring to us this week? Well, let's see, shall we?


-Mon, 02/04 Update: Port Town Aero Drive-


Captain Falcon's stage has been officially profiled on the Dojo. It's a direct take from the actual course from the actual game. It's sort of cool to look at... Anyway, it plays the same role from Mute City from Melee, and drops you off at various places on the track. Watch out for the incoming cars, and don't forget about your opponents!

RANK: B


-Tue, 02/05 Update: Final Destination-



4 stock. No items. Fox only. FINAL DESTINATION.

That's right, Final Destination is back and it's apperance has changed, just as Battlefield did. Nothing actually happens drastically on this stage, but the background changes lots of times! Don't get distracted, or you'll find yourself in a tight situation. Oh, and Master Hand is also a boss on this stage in Classic Mode.

RANK: B


-Wed, 02/06 Update: Assist Trophies-



What? You said there's already an update like this? No, no. You must be thinking about, "WHAT ARE Assist Trophies". This is different, as Sakurai goes over all the bunch of AT's in the game, and I'm sure he doesn't even list all of them, but there's quite a few. Let's see, we have...

Metroid (Metroid series)
Tingle (Zelda series)
Kat&Ana (WarioWare series)
Jeff (Earthbound series)
Helirin (Kuru kuru kururin series (WTF???))
Jill&Drill Dozer (I forgot)
Nintendogs (Nintendogs)
Lakitu (Mario series)
Hammer Bro (Mario series)

Hmm. That's all he touched on. I'm sure there's lots more, but that's still a handful. Don't forget to add on the other AT's that were announced.

RANK: B


-Thu, 02/07 Update:-


WARNING: SPOILERS APPROACHING!!!!!!!!!!!!!
























Marth



Marth is back for the Brawl and he's ready to roll. Wait, where's Roy?
Ah well... Marth seems more popular anyways...He's got a few differences, but overall, he seems to be the same. He has some unique differences from Ike.

HOW TO UNLOCK:

• Play 10 brawls
• Finish Classic mode on any difficulty level
• Get Marth to join your party in The Subspace Emissary


RANK: A


-Fri, 02/08 Update: Enemies & Allies, Zero Suit Samus: Final Smash-


A new movie of the SSE is up. It contains spoilers as well, so if you want to be surprised, don't watch it!!!!!

http://www.smashbros.com/en_us/gamemode/modea/modea13.html


Also, along with it, Zero Suit Samus' Final Smash, Power Suit Samus. You grab the Smash ball, and BOOM. You're Samus in her Power Suit again. Is that the only way to switch between the 2? OF COURSE NOT!!!

To transform into ZSS before any match, hold down a shield button when you select Samus. You'll begin the match as ZSS. You can also, during any match, press taunts ^v^ and she'll shed her armor automatically. I don't know how that'd work with the Wii remote, lol, so don't ask me...

RANK: A


OVERALL RANK: B

~Nice updates this week. Everything revealed was taken into our ears. Nice work, Sakurai! Great job with the game!!

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PostPosted: Wed Feb 13, 2008 3:03 pm    Post subject: Reply with quote

Great job.
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mygamecube2
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PostPosted: Thu Feb 14, 2008 1:02 am    Post subject: Reply with quote

Puffteam wrote:
Great job.


Thank you! Very Happy

As you guys may have seen, I'm taking a different approach. I'm not updating the daily updates anymore, but I'm still doing reviews.
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PostPosted: Tue Feb 19, 2008 3:29 am    Post subject: Reply with quote

---Weekly Smash Dojo Review (02/11 - 02/15)---

It's baaack! That's right, Sakurai clears up another round of updates. There's lots of spoilers this week, so take care!

-Mon, 02/11 Update: Quick Techniques-


Hmm. Interesting. Sakurai goes over some little technique tidbits. To be honest, I thought we were done with these. Looks like I was wrong. Apparently, Sakurai wasn't able to fit some techniques in the instruction booklet. Sakurai reveals the following:

Ukemi (Returning)
--Just press the shield button while hitting a surface, you'll pop right back up!

Perfect Shield (Returning)
--Press the shield button at the right time before an attack hits, and you'll have no delay from the attack. Then, you can strike back!

Stale Move Negation (New)
--Hey, don't do the same moves over and over again! It gets stale and annoying, and it'll get weaker as you keep using it, so use various techniques to better your opponents than the same silly attack.

Glancing Blows (New)
--Wha-? I barely hit my opponent? Did he take any damage whatsoever? Yeah, you did some damage, but your opponent won't flinch at all from this.

Swim (New)
--Hey hey! Nice new addition! The smashes can swim this time around! A welcome addition, but stay in for too long. Eventually, you'll go under, and it will result in a K.O. What's more, if you're percentage is high, you'll have a pretty hard time trying to stay afloat, and you'll sink much faster, so try and stay healthy while in the liquid stuff.

Small Jump (Returning)
--Small jump. Speaks for itself doesn't it? Just tap the jump button before your characater jumps. Easy right?

Pivot Grab (Returning)
--Make a sharp turn and grab! You'll have much range if you miss an enemy, so take this into consideration when you can!

Eat while Reclining (New)
--You're on the floor, and theres some food by you. What do you do. Just press A, or 2 and you'll eat while still on the ground. Hmm? Nice!

Breaking Reflectors (New)
--Somebody keeps reflecting your attacks? No problem. Sooner or later, their reflector will break and you'll be in the clear!

Whoa! All those techniques? Amazing!

RANK: B

WARNING: SPOILERS APPROACHING!!!!!!!!!!


























-Tue, 02/12 Update: Mario Bros.-



Hey, have you remembered this? I'm sure you have. This was the game that first introduced Luigi. I wasn't born yet, but I'm sure someone older than you knows this! It's a stage now! Beware of the turtles and the other hazzards and make good use of that POW block, but you can only hit in 3 times and it disappears for a while.

HOW TO UNLOCK:

• Complete Event 19: Wario Bros.



RANK: B

-Wed, 02/13 Update: Hidden Parts in Stage Builder-



I don't really consider this spoiler much, but meh, I'll still list it as one. You can unlock parts in the game mode: Stage Builder. Thats...nice?

HOW TO UNLOCK:

• Edit Parts A:
Play ten times or more on stages you built in
Stage Builder
• Edit Parts B:
Build five or more stages in Stage Builder
• Edit Parts C:
Build 15 or more stages in Stage Builder



RANK: C

END SPOILERS!!!!!!!!!!!!!!

-Wed, 02/13 Update part 2: Yoshi: Special Moves-



Sakurai goes over Yoshi's specials in more detail. ...Yeah. He goes over tha range of Yoshi's Egg Throw (which has some pretty decent range), and Yoshi's standard B: Egg Lay.

RANK: C

WARNING: SPOILERS APPROACHING!!!!!!!!!!!!





















-Thu, 02/14 Update: Green Hill Zone-



Sonic's home turf! The Green Hill zone is a familar, nostalgic place for many, and it's made it's way into Brawl. Watch in the background as Tails, Knuckles, and Silver make their way through that loop de loop. That o' so familar checkpoint marker makes it's appearance too, serving as some sort of bumper of some sort. Watch out for the collapsing ground as you Brawl!

HOW TO UNLOCK:

• Appears after you unlock Sonic.



RANK: B

-Fri, 02/15 Update: Luigi-



He is Luigi, and he's #1. Or at least he tries to be... I wonder if he'll ever get out of Mario's shadow often? Oh well. He certainly appears to be taking that route. Nevertheless, Luigi is back for the 3rd time to join the Brawl!

HOW TO UNLOCK:

• Play 22 brawls
• Beat Classic with no continues
• Get Luigi to join your party in The Subspace Emissary



RANK: A

END SPOILERS!!!!!!

OVERALL RANK: B

~A few pointless spoilers, but overall, another great week by Sakurai.

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PostPosted: Fri Feb 22, 2008 4:13 am    Post subject: Reply with quote

Great reviews!
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PostPosted: Wed Feb 27, 2008 9:25 pm    Post subject: Reply with quote

Big thread #2. Great work on this as well.
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