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-----mygamecube2's Brawl Updates/Weekly Reviews Thread-----
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mygamecube2
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PostPosted: Tue Nov 06, 2007 2:18 am    Post subject: -----mygamecube2's Brawl Updates/Weekly Reviews Thread----- Reply with quote

With the special permission of Blindman, I will now take over the job of providing the daily updates of Super Smash Bros Brawl. Along with the updates, every Friday, there will be a review of the week to follow.

I will try my best to get every update for the day at least before afternoon(PST), and the review of the week at least sometime before 4:00pm PST (7:00pm EST)

Link to Smash Bros Dojo Website: http://www.smashbros.com/en_us/index.html

*This thread is only used for discussion of the Brawl updates and the reviews. Spam is unnessessary here. If you have any question at all, please ask.

Now, without further adieu, I'll now kick things off with the Nov 5 update. I hope you enjoy the weekly updates and review on this topic.



-Mon, 11/5/07 Update: Fox's Misfortune, Fire Emblem: Fire Emblem Theme-

<Fox's Misfortune>


The Arwing makes an emergency landing on the edge of a dense jungle.
As Diddy Kong discovers it, and evil hand reaches for him from the lake...



Fox's Misfortune



<Fire Emblem: Fire Emblem Theme>

"Fire Emblem: Fire Emblem Theme" (1:15)

Lyrics Supervisor : Masahiro Sakurai
Translation Supervisor : Taro Yamashita
Composition Supervisor : Yuka Tsujiyoko
Arrangement Supervisor : Shogo Sakai
Director : Taizo Takemoto
Soprano : Oriko Takahashi
Tenor : Ken Nishikiori

• Copyrights for this song are held by Nintendo and INTELLIGENT SYSTEMS.
• Check your volume settings.


We’re using an extravagant chorus with the Super Smash Bros. Brawl main theme, right? Well, when we recorded it, we also created and recorded the Fire Emblem theme with the same members.

In Japan, the lyrics used in commercials are quite famous ("♪If danger approaches, retreat helter-skelter!"), but in taking it worldwide, I’ve reflected on the Fire Emblem world and done the lyrics in Latin.

If you were to write them in English, they would go something like this:


Fire Emblem, companions walk
The endless path together.

In the wavering shadow of spite,
Our home is faced by the oncoming spear,
Engulfed in flames.

I keep that unforgettable day in my heart
And now rise up together with my companions.

Fire Emblem, our bond shall be never broken.

We hold fast to protect tomorrow
And the one who awaits our return.

Fire Emblem, light gathers on the flag we unfurl.

Fire Emblem, we gaze upon the multitude of stars,
Gripping our blades.

If we do not bring light to the darkness in these lands,
The shooting stars will soar over a wasteland.

Fire Emblem, on whom does the morning sun shine
As she climbs over the edge of battle?

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Last edited by mygamecube2 on Wed Nov 07, 2007 3:18 am; edited 1 time in total
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blindman
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PostPosted: Tue Nov 06, 2007 2:27 am    Post subject: Reply with quote

Once again, thanks so much for doing this, mygamecube. BTW, what name do you go by? Should I just call you mygamecube? MG?
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mygamecube2
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PostPosted: Tue Nov 06, 2007 2:29 am    Post subject: Reply with quote

blindman wrote:
Once again, thanks so much for doing this, mygamecube. BTW, what name do you go by? Should I just call you mygamecube? MG?


No problem, and you can call me MGC, if you want. Wink
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PostPosted: Tue Nov 06, 2007 2:30 am    Post subject: Reply with quote

Nice done, MG2! Thanx for this.

Oh, ppl usually call him MGC or MG2. :p
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PostPosted: Tue Nov 06, 2007 3:57 am    Post subject: Nice One Reply with quote

Nice Job, thANKS MGC
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mygamecube2
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PostPosted: Tue Nov 06, 2007 1:36 pm    Post subject: Reply with quote

-Tue, 11/6/07 Update: Items from Previous Installments-


A number of items from past Smash games appear in this one as well. But, of course, there are naturally many people who have never played any of those games. And even if you have, I still think I ought to explain these.

It’s not all of them, but I would like to introduce a few.


<Beam Sword>

It is a blade of light—the Beam Sword.


This time it gets REALLY long!

<Fire Flower>

Hold down the button to release a fire burst!

<Freezie>

Throw it at someone to freeze them.

<Home-Run Bat>

Do a side-smash to hit a home run!


This time, everyone has a different stance.

<Party Ball>

Items pour out from inside.

<Super Mushroom>

When you get the mushroom...


You become gigantic!

These are just some of the items that intensify the slapstick nature of this game. You must master them all!
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lovsamonkesuncleyaya
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PostPosted: Tue Nov 06, 2007 5:28 pm    Post subject: Reply with quote

Very nice MGC2
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PostPosted: Tue Nov 06, 2007 11:07 pm    Post subject: Reply with quote

Are the the lovs? OMG!!!!! HI!!!!

Anyways, great stuff, MG2. I appreciate it.
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PostPosted: Wed Nov 07, 2007 12:55 am    Post subject: Reply with quote

OMG LOVS!!!
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mygamecube2
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PostPosted: Wed Nov 07, 2007 3:14 am    Post subject: Reply with quote

lovsamonkesuncleyaya wrote:
Very nice MGC2


LOVS?!! Shocked

Welcome, buddy! Cool

...and thanx.
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PostPosted: Wed Nov 07, 2007 11:54 am    Post subject: Reply with quote

-Nov, 11/7/07 Update: Gray Fox, Grab and Throw-


<Gray Fox>



If Snake is going to be joining the brawl, then it should be fine to have someone else from the Metal Gear world join as an Assist Trophy, right?

Frank Jaeger, the Gray Fox, appears!


Oh! Cool mono-eye!

He approaches stealthily with lithe jumps, coming right in then slicing repeatedly. Awww! It makes you want to use him as a playable character.


He slices over and over with his back-handed grip.

By the way, he reflects projectiles.


PA-SHEEN!


Gray Fox faces off with Snake.

Gray Fox, who engaged in a grand battle to the death with Metal Gear REX... To think that he would reappear on Wii, and alongside Mario and Sonic at that!

You never know what might happen in this world.


<Grab and Throw>

Surely you’ve learned how to shield to protect yourself. Have you learned that yet? Good. You’ve learned.

Then next up is grabbing. And throwing!


Press the attack button while shielding...


And grab at your opponent!

If you press the attack button while shielding, you’ll grab. Give a try next time you’re shielding.


Block your enemy’s attack with your shield!


Then just press the attack button to grab your enemy!


Tilt the Control Stick in any direction you like to throw!


Then pursue with combo attacks!

And so on.

Grabs are also effective against enemies that are protecting themselves with their own shields. Shield against attacks, then grab. Or dodge. If you can understand this flow, you’ll find they add a dimension that changes the simple charging attack.

At any rate, get in the habit of shielding when you’re in trouble. Then you can think about what comes next.
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PostPosted: Wed Nov 07, 2007 12:55 pm    Post subject: Reply with quote

Great, this confirms third party AT's, although I could have done without the grab tutorial, but at least it's out of the way.
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mygamecube2
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PostPosted: Wed Nov 07, 2007 8:39 pm    Post subject: Reply with quote

blindman wrote:
Great, this confirms third party AT's, although I could have done without the grab tutorial, but at least it's out of the way.


Yeah, I agree with you.
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PostPosted: Wed Nov 07, 2007 9:27 pm    Post subject: Reply with quote

Third party ATs, huh? I wonder if Tails will be included as one?
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mygamecube2
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PostPosted: Thu Nov 08, 2007 3:25 am    Post subject: Reply with quote

korokaachimp wrote:
Third party ATs, huh? I wonder if Tails will be included as one?


Most likely, I'm sure.
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